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Morph ball acceleration in lava/acid without gravity suit.

Started by Alisa Orlova, January 19, 2014, 03:01:59 PM

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Alisa Orlova

Hi foreigners!

I need HxD code/line to change a morph ball acceleration in lava/acid without "heavy magenta overall". I mean gravity suit! This line 822A9 is wrong.

I don't know english very well, which means if you want to be a good man and help me, you shouldn't use a complex sentences!
Example:
* The hat is red! It's good.
* Dad is dead. It's bad.

P.s.
You've got an editing question. Congrats! But before you go and make a thread about it, consider these points:
- Is it answered in the common questions thread?
- Yes!
- Have you searched the board in question to see if someone else has already asked?
- Yes!

Lunaria

I think what this fair user from the land of the none english speaking is trying to say is that the page containing hex addresses for certain physics changes may have been mistaken in the case of morphball acceleration ratio while in lava without gravity suit. Surely this cannot stand and such I decree that someone with more time and possible the holders of fucks may look into if this claim should hold true if put through extensive scrutiny.

Crashtour99

There are actually a number of physics hex tweaks missing from the hex page that I found and included in my dissection of the physics table.

Link to relevant post: http://forum.metroidconstruction.com/index.php/topic,145.msg33832.html#msg33832

If it's not in there, it's not something that can be done with a simple hex tweak.

*special note: lava reduces horizontal speed/acceleration to 0 by default.  There is a hex tweak to negate this included in the file in the linked post.*