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Applying the MapOverhaul patch

Started by Trajan88, September 12, 2024, 05:47:58 PM

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Trajan88

Hi, I'm trying to add the (MapOverhaul v1.2.6) patch for extended map on a clean (Super Metroid (JU) [!].smc) so doors can be seen on the map screen and HUD map. I patched the ROM with MapOverhaul_v1.2.6(asar).asm and applied BasicGraphicPatch.IPS

I'm using SMART.1.19.8298.21427

How do I make tiles with doors on the map? Should the new map tiles be in the "map graphics selector" or something else?

If someone could help and make a clean ips with just the map patch I would be very happy after several hours of frustration :)

/Trajan88

Trajan88

#1
Oops, I apologize if there were problems.


OmegaDragnet9

It's something I intend to look more into, but I was under the impression the patch either provides the GFX or you manually draw them in the map graphics editor.

Might get input from a more knowledgable person if you join the metconst discord.