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[SM] Invasion of the enemies Pop/Allowed

Started by benox50, February 06, 2016, 10:32:26 AM

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benox50

Hi, I have a weird serious problem. For some reason the enemy Pop/Allowed keep increasing to 32 in more and more rooms and I never touched it  :whoa:. This is making all enemies the UNKNOWN icon. Even Samus ship is now an an UNKNOWN icon. I dont know where Smile is putting all those 32 enemies bits, well in bank A1 probably, but its bad for sure and its anoying to repoint and redone all the enemies when you know more rooms will get the Invasion. Also, I didn't see something getting overwrite, so I guess the 32 enemies are overwriting other enemies, but why they keep growing like that is the question.

When I mean I did not touched it, is well, I keep making rooms, I replaced some vanilla GFX, but  like nothing about the enemies.
The invasion also appear mostly in crateria, cause maybe thats the first bites in bank A1 so something is overwriting it as I keep working

Also, does the bank $A1 contain only the Enemy Pop/Allowed or more stuff ?

Cpt.Glitch

Sounds like an issue I had when I first started hacking. If I remember correctly it was indeed because something was overwritten. In my case, I just started an a fresh ROM but I doubt that's what you want to do.

benox50

Yea, I overwritted them, I need to find how.

So I read some more around.
I'm now mostly sure that bank A1 contain only the pop/allowed, this is really a good thing. So I will paste bites from a backup, redone some enemies in rooms and see if the problem comes back. If it comes back hope to find the action that is guilty this time. And Im sure it wasnt the +/- PLMs enemy thingy