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Save the animals!

Started by Alisa Orlova, April 06, 2014, 09:07:49 AM

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Alisa Orlova

Hi everyone!

Etecoon (E5BF)
I changed planet physics a little bit and now my cutie green basters are quite lazy. They do one low wall jump and saying "well... you know what to do" and goes to sleep.

* How to change "Etecoon" wall jump horizontal and vertical acceleration?
* How to change "Etecoon" jump height?
* How to disable special "Etecoon" move? (hidden path rolling)
* How to start jump animation before the Sumus look at them?
* How to make them susceptible to lava damage?

P.s. It's not the best english ever, but.. you will understand me i guess.

Metaquarius

Added a few hex tweaks to the wiki : http://wiki.metroidconstruction.com/doku.php?id=super:enemy:e5bf... Everything you asked is not here but that's better than nothing I guess.
The 5th point requires some basic ASM, you may need to hijack $A7E940 (which is RunAI), your custom routine has to check enemy Y position against FX3 surface height, deals damage and triggers death animation if needed. That could be a interesting exercise to anyone willing to learn ASM. :cool: