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MetConst Community Super Metroid 100% Race

Started by ProjectXVIII, June 15, 2012, 01:47:55 AM

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Scyzer

Here is the patch you need to apply to a clean rom before starting the 100% race. It will calculate how many map tiles you have explored in total, and give you a completion rate.

Drewseph

do the events checked include discovering the etecoons and dachora?

Quietus

Yeah, I think we'd need a complete lost as to which events are included.

Scyzer

Quote from: Drewseph on June 25, 2012, 11:38:55 AM
do the events checked include discovering the etecoons and dachora?
Quote from: Quietus on June 25, 2012, 05:58:17 PM
Yeah, I think we'd need a complete lost as to which events are included.

Every event except 1 will be completed while getting 100% map completion. This obviously includes finding the Dachora and Etecoons. The only event which could be avoided is saving the animals, but this will also be required.

Also, if you've already downloaded that patch, you'll need to redownload it. I fixed a bug with it.

Quietus

Do you have a list / mapof exactly what is being counted for the map total?

I've done a test run, covering (I believe) everything, and I've double-checked the rooms and my route against an existing map, and I am 14 parts short, with 1248/1262.

Scyzer

Quote from: Quietus on June 26, 2012, 07:06:42 PM
I've done a test run, covering (I believe) everything, and I've double-checked the rooms and my route against an existing map, and I am 14 parts short, with 1248/1262.

Some of that was my fault. I accidently forgot to remove one tile from maridia when letting SMILE count the map screens, so there was 1 extra from that. And something I didnt expect was that the Ceres map (12 screens) is NOT saved at all. As far as SM is concerned, you never go to Ceres. This is because the maps are saved to ram only when you transition from an area to a different one (a door with a bitflag of +$40). Since this never occurs in Ceres (it's run via game states), the map is never saved.

The total number of screens is 1249, so you've missed a single screen somewhere. I've done a test run, covering every tile, and my total was 1249 (I also ran code to count the screens as I went for every area). The patch has been updated too so the number is correct.

Quietus


Quietus

Done a few more practice runs.  The first few landed me with the correct total, yet my latest did not, so I don't know what's going on.

Anyway, tonight's my last night before I go away, so I'll miss the competition AGAIN!  Since that's the case, I hope nobody will mind be posting my result beforehand.

[spoiler]

Here's the .smv, for anyone interested.[/spoiler]

LOL at the worst Phantoon fight ever.  Everything that could go wrong did go wrong. :heheh:

Enjoy the race on Saturday, people! :cheers:


Scyzer

That would be the 12 screens from Ceres...

Alright I've figured it out. The Ceres map is saved only if you play the game in one whole sitting, without saving and reloading the game via a save station. In that case, the Ceres map will display where you've been. If you reload the save, then the Ceres map is not loaded along with the other maps.

I've fixed the patch, so it does not count the Ceres map screens whether you've saved or not, so the total will display out of 1249. Though, there's no point counting the Ceres map anyway because you have to visit the whole area.

Fizzer


Quote58

So, I feel like the racing thing really isn't taking off. I doubt there will be that many people racing the every map tile thing, but maybe there will be. In any case, it will easily get boring if we keep racing vanilla super metroid.
I suggest that next week the race should be either Blackout, or phazon hack. Blackout would be 100%, but Phazon wouldn't need to since it's such a huge hack.
I think blackout would provide a lot of fun, especially over skype.
Regardless of the hack we choose, we should choose one earlier rather than later. There are of course also the grand prix hacks which were made for this.

Quietus

#62
Quote from: Scyzer on June 28, 2012, 10:02:17 PMThat would be the 12 screens from Ceres...
Possibly, not exactly, maybe. :heheh:

I reran the .smv with the new patch, and it came out as I expected.  This means that your patch is now working correctly. :^_^:

[spoiler=Total Rooms][/spoiler]

Eppy37

As far as racing through hacks, It would be wise for everyone to spend a week playing through it a few times to get used to it and such. Unlike the Vanilla game which we all know and love, there are a lot of hacks and it can be trouble on knowing where to go on each one.

Quietus


personitis

Did three full 100%s tonight. The best one ended up being a 1:40:58 RTA and a 1:08 game time. My fingers are on fire. ;~;

Figured this post would fit better here than TotD.

Quote58

Although the community speed run is probably dead, I think we should have a thread dedicated to speed running. Where you can post your personal times and such.

Quietus

Quote from: person701 on July 22, 2012, 04:26:07 AM1:08 game time.
That's a pretty good time.  It seems like most of the reasonably serious players here are of a similar level, in that the hour mark always seems just out of reach. :^_^:

MetroidMst

That hour mark annoys me to no end. I cannot seem to string a complete run together to get under it.

MATHGODpi

Quote from: MetroidMst on July 22, 2012, 03:07:15 PM
That hour mark annoys me to no end. I cannot seem to string a complete run together to get under it.
I believe it's impossible without some major use of glitch exploits. This means Kraid frozen mouth, Phantoon "precise walking", etc. (i don't know the actual names of the glitches.) This of course in addition to spike kicking and arm pumping.

MetroidMst

That is all pretty true. I have done decently at doing the Kraid quick-kill. Phantoon I need a major amount of practice. And overall, I just need to perform the speed tricks more consistently in a single run to break that mark.

X-tradyte

As far as my TASing skills are, my Kraid Quick-kill skills suck ass. I just don't seem to time the super missiles correctly. I've only done it once and it was lucky. Phantoon, it's just a barrage of missiles and missile pickups in one run. I watched it done, looks hellish and really hard though. I think the best I've done was probably 1:40 something. It would take me a while to lower it to 1:00 though. That's fucking insane.

personitis

Quote from: MATHGODpi on August 02, 2012, 11:56:33 PM
Quote from: MetroidMst on July 22, 2012, 03:07:15 PM
That hour mark annoys me to no end. I cannot seem to string a complete run together to get under it.
I believe it's impossible without some major use of glitch exploits. This means Kraid frozen mouth, Phantoon "precise walking", etc. (i don't know the actual names of the glitches.) This of course in addition to spike kicking and arm pumping.
Sorry, this bit irks me hard. Currently, the person who wrote the route I've been using (Dessyreqt) has a 0:57 (1:26 real time). It's most definitely possible. Also, according to my estimates and data I've been collecting on runs, it would take a real time of about 1:29 to get just under a hour with 0:59.

Though I think I may be jumping the gun in the sense of you not knowing what all the route uses which include Kraid's quick kill and the Wave SBA on Phatoon instead of the stutter step method. Of course, your movement and trick execution play a big roll as well.

Also note this route isn't really world record material in my opinion. :neutral: It's safe while still keeping speed (which is good for races and casual runs), but I think a path where the player has to go all or nothing will be more rewarding.

Quietus

Quote from: person701 on August 03, 2012, 04:08:08 AMAlso note this route isn't really world record material in my opinion. :neutral: It's safe while still keeping speed (which is good for races and casual runs), but I think a path where the player has to go all or nothing will be more rewarding.
Absolutely.  The current world record sits at 0:48 on the PAL version.  A run of an equivalent standard on the NTSC version would net you around a 0:45.  That makes the hour barrier look non-existent. :sad:

X-tradyte

Quote from: person701 on August 03, 2012, 04:08:08 AMThough I think I may be jumping the gun in the sense of you not knowing what all the route uses which include Kraid's quick kill and the Wave SBA on Phatoon instead of the stutter step method. Of course, your movement and trick execution play a big roll as well.

Well, yeah. Wave SBA is actually a usual usage for me, considering It's what I used when I beat Phantoon for Redesign (I had to pretty much) But Kraid quick kill is hard. There is only a few great tricks I know how to do good, ones that shorten time dramatically, but are really only better for like, any%.  Breaking into WS (with shinespark) And one wall jumping (Imo, that's really basic.)

The only way I would possibly have a chance is if I actually tried stepping my game up and teaching my fingers correct time movements and learning all the hard tricks. It would still take a long time.