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General Projects Screenshots/Vids Thread

Started by Zhs2, May 15, 2009, 10:44:44 PM

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Lunaria

If it takes .midi then I could make some music and post here for you guys.

Phazar

Quote from: Crys on July 05, 2009, 08:11:41 PM
If it takes .midi then I could make some music and post here for you guys.
Maybe you could even convert some classic Metroid tunes to .midi format to put them into Doom!

Lunaria

Quote from: Phazar on July 05, 2009, 08:42:40 PM
Quote from: Crys on July 05, 2009, 08:11:41 PM
If it takes .midi then I could make some music and post here for you guys.
Maybe you could even convert some classic Metroid tunes to .midi format to put them into Doom!
*cough*VGM*cough*

I only do custom stuff. And not very actionish songs.

Zhs2

It does indeed take .midi, as well as most module and common formats thanks to FMOD. I like converting SPCs to ITs, myself. <3

http://zdoom.org/wiki/Supported_music_formats

GF_Kennon

#79
Zeke! you have (very minor) competition now, below is my first Metroid Doom pic.

[spoiler=Crateria][/spoiler]
it will be a lot better once i finish all the graphics and such, also samus will have new weapons, and some are more dangerous than others, currently, samus is equipped with a nuke, and here is a good reason why it should not be fired within a mile's radius of your target.

[spoiler=nuke raep!][/spoiler]

Edit by Zhs2: Forgot [img] tags!

Phazar

That looks...awesome!  You could maybe make your own little Metroid Prime game out of this, with Doom's engine of course.

Big Gay Cell

Just the thought of Metroid and DOOM together makes me happy in the pants... :)

squishy_ichigo

Water Switch test

Still needs a bit of work.
Plan to have it set a switch, and rise/lower to certain point without standing on it non-stop.
Also plan on adding a screen shake for added epic feel.

GF_Kennon

Minor update on MetDoom

[spoiler=upgraded test room][/spoiler]

still working on the graphics, plan to add more today with along with samus' boomstick.

Phazar

Woah!  You imported/redrew SM graphics to Doom?  This just keeps getting better and better.

GF_Kennon

#85
I made this for Phazar today, hope you like it Phazar



Yay, NES doors. ^-^

Phazar

This looks pretty cool, I'll be sure to use it.

Also:

Quote from: #metconst* Phazar|Hacking has joined #metconst
<@HelloBot> Hello, Phazar|Hacking ! ^.^
<@Zhs2> Where were you?
* Phazar|Hacking is now known as Phazar
<@Admiral_Kennon> oh nice
<@Admiral_Kennon> PHAZAR
<Phazar> I'm here about those doors
* @Admiral_Kennon bets a post got his attention
<@Zhs2> lolol.
<@Admiral_Kennon> i knew it
<Phazar> I was making Ridley's room when suddenly I saw that post
<@Admiral_Kennon> fucking zaped straight here
<Phazar> Doors look good
<@Admiral_Kennon> TBH i was expecting you to pop in a couple of hours later
<@Admiral_Kennon> not fucking 1 min after the post was made LOL
* @Admiral_Kennon cant stop laughing
<@Admiral_Kennon> oh god

Lunaria

DChronos found some palette data.

I messed with it! ;<D

The result:

personitis

The Doom and Metroid look awsome. Green Kirby: Where was that data located?

Lunaria

#89
At 1B7000, FF long.

Post Merge: July 06, 2009, 08:34:41 PM

-------
new shit so I rather not edit.
-------


For any one who missed me showing of rainbow grappling beam: Clicky!

Silver Skree

woah, you can spin-jump out of grapple!? how?

Zhs2

Quote from: Crys
For any one who missed me showing of rainbow grappling beam: Clicky!
Looks like it got merged anyway. I should turn that off, srsly. o_O

Also, sweet jewel beam!

Quote from: Silver Skree
woah, you can spin-jump out of grapple!? how?
Hax <.<>.>

GF_Kennon

#92
Quote from: Zhs2 on July 06, 2009, 11:16:20 PM
Quote from: Silver Skree
woah, you can spin-jump out of grapple!? how?
Hax <.<>.>

Single Byte change FTW

anyway, while i fixed Phazars doors i did a pallet change to see what they would look like otherwise



Edit: cookie for whoever see's whats been edited on the SR:388 tileset. (now that i said that your all going to see it)

personitis

Slightly on the ugly side, but if it were a little brighter in color I think it'd go good with the tileset.

RealRed

the minimap looks bad. never have a yellow minimap because wtf.
doors look kinda... idk. I think they could have been done better.
I'm really liking the simplistic, yet very fitting background though. :icon_biggrin:

Lunaria

#95
The doors from another hack I'm working on.



Edit:

I need to work on the animation frames a bit more...

Phazar

Nice.  Custom SM-made Fusion doors.  The bubble could be better though, and you might want the grey outcroppings to also open during the animation, but that's just my opinion.

GF_Kennon

#97
Quote from: Phazar on July 08, 2009, 05:03:16 PM
Nice.  Custom SM-made Fusion doors.  The bubble could be better though, and you might want the grey outcroppings to also open during the animation, but that's just my opinion.

You know, thats what i pretty much said when i first saw them.

anyway, i been working on RTSR:388 and got some pics for you lot  ^-^



and one from ingame



Am i doing it right or wrong :s

DSO

Level looks great, but could do with some enemies.

GF_Kennon

#99
Darkened



Seems to be a problem with the darkened FX now though, as seen below