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Metroid: Space Complex

Started by Flower, October 15, 2016, 02:53:33 PM

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Grimlock

Yea man, that ship is amazing!

Flower

Hey folks i uploaded a new song to YouTube. You see the new start screen with the Space Ship.
Enjoy!
https://youtu.be/7OQ5xXkECf4

By the way, for some strange reason i can't log into my account with my former videos on YouTube. So for now, and maybe for the time being, i use this channel.

Flower


Making silly Metroid Crystal Flashs in the night.


Also one boss song composed in the Cave (Kraid), with help from my band =).

Flower

#303
Finally i was able to insert a Title Song. The song has to meet certain criteria to work, especially for the loop to work correctly.
I still have to work on a beautiful new Title Screen, but that's work for later.
https://youtu.be/8AcMmN4mRh4

All songs i uploaded for Space Complex:
https://www.youtube.com/playlist?list=PLasdCQPIpRelmJbjPlsBKqcDcXOQyvMf9

Flower

Hi community,

at least i have done SOMETHING,
here is my new diy HUD.
and some funky numbers.




Flower

#305


Only very few tiles left for the space ship part, so i experimented with an efficient landscape. It's of course a bit reduced due to the shrinking amount of usable tiles. What do you think? Any suggestions? I'm not yet happy with it.

dewhi100

Good to see you back. The ship is dope of course. It contrasts strongly with the simple landscape. Maybe it's possible to recycle tiles in the ship design (at the expense of detail) as well as recycling ship tiles into scenery, and alter the dedicated scenery tiles so that they play well with the ship pieces. That way, you'd get a little more varied terain Although, if you can transition the simple tiles to more complicated terrain in adjacent rooms without it being too abrupt, that would be best. You wouldn't have to compromise that sweet ship.

Flower

My uploaded pictures disappeared, does anyone know one RELIABLE picture hoster other than imgur and photobucket?
Both o'them seem not to work for me.  :<_<:

Flower

Quote from: dewhi100 on October 04, 2018, 10:19:48 PM
[...] Although, if you can transition the simple tiles to more complicated terrain in adjacent rooms without it being too abrupt, that would be best. You wouldn't have to compromise that sweet ship.
This is what i'm gonna try i guess. I will just try to lessen the usage of those tiles to compromise for their lack of detail. One will get fast into another more detailed scenery. To use the ship tiles in scenery isn't really a thing, i experimented with that already without any considerable success.

Flower



FLICKR seems to work :)

You see the scenery in its mockup phasis.

Flower



working underwater.
i needed some relief  :lol:

need a break now, as my Retinas hurt. Pixel aches!


one of the things up to do is realizing sandscape.




wish y'all a nice weekend!

Flower

Hey people,

I just got myself into discord, and created a discord channel "Space Complex".
Feel free to join!
https://discord.gg/fQYFb6s

:bounce:

@Sinis for example =)

Flower

#312

I worked and optimized more underwater. I am quite pleased. Next will be sandscape most certain.

EDIT:
One early dev sample pic out of the game. Works quite well :)


Flower

I compiled a tiny mini demo of the underwater section, mainly to try out the optimized landscape tiles. I am pleased with look, feeling and atmosphere.

For those who like to try, please join my discord channel
https://discord.gg/fQYFb6s

:bounce:

Flower



This is what I've done over the weekend, rounded up the scenery and added many detail tiles.
Underwater area is alive!

I've bounced a little demo again if you wanna see it in action.
In this case please join my discord channel =)
https://discord.gg/fQYFb6s

Cheers!

Quietus

That looks pretty cool, and definitely gives an immediate sense of being underwater. Great work, Flower. :^_^:

Flower

#316

I worked underwater. Sinis did a great job with an alien octopussy. This wil be the last picture for a while, as well as I'm offering a demo for this part for the last time in a while. I don't wanna spoil anymore, but you get the impression and I would like to know your opinion.

Demo players please join the discord channel.
Cheers!




Quote from: Quietus on October 08, 2018, 02:27:16 PM
That looks pretty cool, and definitely gives an immediate sense of being underwater. Great work, Flower. :^_^:
Thanks! You may try it in motion (i know you won't play a full Metroid 1 Game, but maybe a neat demo?).

Flower


Steel Sparkle

cool to see more progress being made on this! Great job!

Flower

I made several new songs which i am gonna upload slowly to YouTube, my internet upload speed is not that fast.
Have fun :)

Dark Menace
https://youtu.be/p7mn-DFRWSo

Flower




altoiddealer

These sound awesome, nice work!

Flower

Quote from: altoiddealer on December 06, 2018, 03:51:07 PM
These sound awesome, nice work!

Thanks.
I got quite engaged in composing lately, and am rather productive now.