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Super Metroid: Airy

Started by MetroidMst, August 22, 2013, 08:40:34 PM

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FPzero

Where the hell is Grapple Beam?  Just spoil it for me, I don't care.

DonnyDonovan

Grapple beam is

[spoiler]In the final, tourian area (whatever it's called).  It's the last item acquired[/spoiler]

I'm still trying to figure out where the heck to go after getting it, but not asking just yet.

FPzero

Well I guess I need to figure out what kills the Mocktroids.

Thanks.

Digital_Mantra

yeah grapple was something i thought was missing but it will show up.
mocktroids - supers.

btw my first post was right after getting into it.
i'd like to reiterate. this hack is a bunch of boring.

yeah its got good themes, but lots of boring rooms, boring paths, boring exploration.
makes me think if theres a midway between the two extremes.
my hack as an example was full of shit but really tight together, then theres big blah hacks that go on forever in directions with whatever at the end.
when i think about it, the really good ones that can find middle ground are ones like z-factor and limit.
i duno.

DonnyDonovan

I agree that this hack has WAY too many examples of exploring a huge freaking area that seems full of promise only to find a bleeping charging station or maybe a single missile pack.  Meanwhile, like three of the beams are within about 10 rooms of each other in the same area.  There's good here, but there's a lot of room for improvement as well.

Quietus

Finished my first run with 99%. :eyeroll:

Perhaps it was just the route I took, but I felt like I was underpowered for a chunk of the game, and then I was suddenly made godly by getting numerous top-tier powerups in quick succession.  A little more balance would have been nice.

Jordan5

I'd agree with Quietus there, I haven't beat the hack yet but ended up defeating draygon with no suits, 10 supers and about 3 energy tanks. While I like a hack being open-ended so you can explore round I thought that was a bit too much. While it was my fault as I could've had varia and gravity long beforehand I still think it's bad design.

DonnyDonovan

I guess I am asking for a small hint as to where to go after getting grapple.  Just the general area I should be exploring.

Edit:  And yeah, I felt very underpowered both in the Draygon fight and the Crocomore Fight (I think I had 20 regular missiles and little else).  Those were both tough given what I had at the time of the fights.

MetroidMst

Quote from: DonnyDonovan on August 26, 2013, 07:52:11 PM
I guess I am asking for a small hint as to where to go after getting grapple.  Just the general area I should be exploring.

in the Draygon fight
Highlighted the area you want to look through. Bubbles are you friend.

DonnyDonovan

Thanks.  Finished with 72% in just over four hours.  Enjoyed it overall but agree with the flaws pointed out earlier. 

Jordan5

#35
Quote from: DonnyDonovan on August 26, 2013, 07:52:11 PM
Edit:  And yeah, I felt very underpowered both in the Draygon fight and the Crocomore Fight (I think I had 20 regular missiles and little else).  Those were both tough given what I had at the time of the fights.
Doing crocomire before kraid with that equipment made me feel very underpowered too.
I'd have to agree with Digital_Mantra, the hack is pretty boring which makes exploration seem quite tedious.

Quietus

I enjoyed the rapid item collection, and was debating about doing a 100% run, but then I came across the Reserve tricks, and, well, yeah... :neutral:

snibsnib

I somehow made my way to bubble Norfair, and got plasma, wave and screw attack before finding most of the bosses so the game was super easy for me.

DonnyDonovan

Yup.  Many players are doing that and it creates a weird difficulty curve where one boss in particular can be quite tricky but then the last half of the game is almost a joke difficulty-wise in terms of enemies.

TheAnonymousUser

[spoiler][/spoiler]

Someone explain to me how I'm supposed to figure that one out without abusing rewind and super missling about 25 map tiles of floor I can't see...(the darker parts are outside the viewport)

Apart from that, finished this in 3 hours with 95%. As mantra and others have pointed out, most of the hack is just massive rooms with very little going on.

aliceif

#40
... You can see the top 1 or 2 pixels of each block in the row below the line you drew, actually.
Use X-Ray there and you see a block that is grey, not bubbly green. That one is the Super Missile Block.

I admit, I didn't find it on my first try when searching that area because I gave up ... but later I looked even more closely and found it.

tl,dr: Your line is wrong, but it is indeed almost impossible to see.
Here is a screenshot of how it actually looks like ingame:
[spoiler][/spoiler]

passarbye

Quote from: TheAnonymousUser on August 27, 2013, 03:21:36 PM
[spoiler][/spoiler]

Someone explain to me how I'm supposed to figure that one out without abusing rewind and super missling about 25 map tiles of floor I can't see...(the darker parts are outside the viewport)

Apart from that, finished this in 3 hours with 95%. As mantra and others have pointed out, most of the hack is just massive rooms with very little going on.
i'd do a save-state, then do whatever you want. if that doesn't work then there has to be another way to get the expansion.

LReyomeXX

[rant]

Don't tell Eppy that the slowdown is caused by ZSNES, he is hardcore and doesn't care to change emulators LOL. We all know ZSNES has more problems with some games then SNES9x does, but can't tell him that.

[/rant]

Anyway, I downloaded it the other day and have yet to try it, been hooked on watching Phoenix Wright playthrough videos. I think I understand the appeal of that game now.

Digital_Mantra

it happens with snes9x too, because that's what i use.

aliceif

#44
Revision 3 of Airy got released today.
Apparently the slowdown/freezing bug got fixed.
The link in the opening post is still correct, though.

Crashtour99

The only slowdown I experienced was the normal "too many enemies on screen at once" kinda thing.  And this was while streaming as well.
Using SNES9X 1.51 Rerecording, and the revision 2 unheadered patch.  Didn't have any issues at all in the ridley head room.

As far as the hack itself goes, I thought it was pretty good.  Exploration was great until the last leg where I had to go back and forth from one side of the planet to the other multiple times.  Beam placement definitely needed more balancing, as I spent the majority of the game with only charge and spazer.  Bubbly Airia was a treasure trove of OP items all in one place.

TheAnonymousUser

Quote from: aliceif on August 27, 2013, 03:32:53 PM
... You can see the top 1 or 2 pixels of each block in the row below the line you drew, actually.
Use X-Ray there and you see a block that is grey, not bubbly green. That one is the Super Missile Block.

I admit, I didn't find it on my first try when searching that area because I gave up ... but later I looked even more closely and found it.

tl,dr: Your line is wrong, but it is indeed almost impossible to see.
Here is a screenshot of how it actually looks like ingame:
[spoiler][/spoiler]

Just went and checked that room again and I never noticed that the top 2 pixels were shown in the view...with everything else going on, you'd be lucky to notice it

Quietus

It's like an Other M pixel hunt. :^_^:

FPzero

Well I beat it last night.  Really not that good of a hack.  There are certainly some novel concepts like the frozen world replacing a hot area and the surprise big metroid rooms but other than that the best phrase my friends and i could come up with was "painfully mediocre."

I also streamed the whole thing just because i wanted to and so if anyone has 7 hours they want to kill watching myself and others' first impressions, feel free to check them out:

http://www.twitch.tv/fpzero/b/451381827 - Part 1
http://www.twitch.tv/fpzero/b/451498318 - Part 2
http://www.twitch.tv/fpzero/b/452556235 - Part 3

About 2/3 through Part 1 a bunch of other people I knew showed up in chat and that's who I keep talking to after a while because I didn't think to record the stream chat window.  Also I'm apparently much louder than everyone else.  Pro audio balancing job right here.

Quote58

#49
Finished in 2 hours 21 minutes with 54%. Overall not a bad hack, too bad it has so many huge boring rooms filled with the same item hidden the same way. Felt too spread out, too little to do in a given room. Weird ending as well.
Only had slowdown in any major way in one spot, that being the first room of the orion.
Also had a weird glitch thing happen but I'm fairly certain it's the emulator, not the hack.