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[SM] Questions about Physics and Forms

Started by Daniel94Gomes, October 17, 2018, 06:53:04 PM

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Daniel94Gomes

Hi Guys and Girls.

First, sorry if this is the wrong forum. Google Translator didn't help me much.

I have any questions about create a hack.

1. How to change the mechanics of the game?
  --> For example, continuous Speed ​​Booster after jump (like in Project Base, Hyper Metroid, Ancient Chozo). Morph ball style (like in RBO Insane, Redesign, Revolution Ex).

2. How to change the type (tile) beans?
  --> For example, Project Base. The initial beam is edit to a Sphere type. Another example is Equip's Name. I like to change Morphing Ball to Morph Ball or Gravity Suit to Gravity.

Thanks in advance!

Mentlegen

Check out the hex edits page on the wiki and tile editing via TLP

albert v.

To edit beams sprites open the ROM with tile layer pro change the format to SNES load the beam palettes, (to export the beam palettes go to smile load the rom go to beauti salon than look for rhe palettes of the power beam and export palettes) now load that palette in tile layer pro and scroll down till you see the sprites that correspond to the beams and you can draw your own or use sprites from others rom hacks, if you not sure about using TLP, i suggest you to watch some videos on YouTube there's some that will help you to get familiar with it, good luck!

DanielGCosta

Thanks for all support.

I change some thing, but is a good start.

I'm trying to find it (beam pallets in TLP), but I still can not.

When i finish, i communicate here.

One more time, thanks!

Mentlegen

Quote from: DanielGCosta on October 21, 2018, 03:29:40 PM
Thanks for all support.

I change some thing, but is a good start.

I'm trying to find it (beam pallets in TLP), but I still can not.

When i finish, i communicate here.

One more time, thanks!

beam Palettes can be found in SMILE under misc. sprites, the next dropdown should say beam palettes. Click the export button.

Beam Tiles can be found at 000D7200 in TLP