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There a way to extract samus GFX from super metroid ?

Started by Dark-SA-X, August 23, 2015, 12:05:09 AM

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altoiddealer

Sounds like something is in the works :heheh:

Probably best to wait

ostehovel

#26
Still very work in progress, made a "small" editor to move the "spriteentries" around, http://jsm.ostehovel.com/jsm.jar
Still need to implement saving, and exporting of tiles, and alot of other small things...

ostehovel

Updated the editor so now its possible to undo, redo, SAVE, and see parameters and adjust them.
http://jsm.ostehovel.com/jsm.jar

The save feature may not be 100% safe to use, make backups...

Oste Hovel

ostehovel

#28
See this thread

Oste Hovel