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General Projects Screenshots/Vids Thread

Started by Zhs2, May 15, 2009, 10:44:44 PM

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Zhs2

#750
Stop fucking posting a response after everything. This isn't IRC, and postcount++ is frowned upon here.

If you post a response to this I'll kill you.

Smiley

Just take a look at what DarkSamus did and what happened to him. :wink:

And, to avoid going completely off-topic...
[spoiler=NOT an interesting screenshot][/spoiler]
Just some frickin' Zelda game I'm making. And probably scrap it within three months, due to getting more experience and starting over to make a better one.

Q: Why are all the ledges covered?
A: Because I don't know how to make Link jump them down yet.

Blarget2

so apparently i will never insta-respond, yes?  :neutral:

anyways im almost done with my room. im thinking of adding secret areas so you can go back with some better power-ups.

any suggestions? :pwuh:



snarfblam

Just a thought. If you are going to be posting loads of screenshots and seeking lots of input, maybe making a thread for this hack would be appropriate. And I second the request for background structures to fix the levitating natural formations.

gunnargumpert

Quote from: Blarget2 on August 17, 2010, 01:43:58 PM
so apparently i will never insta-respond, yes?  :neutral:

anyways im almost done with my room. im thinking of adding secret areas so you can go back with some better power-ups.

any suggestions? :pwuh:




if you want to use jpeg - please first save as bitmap and than use something like gimp, to save it as jpg with a compression raqte of 100% (!!!)

otherwhise it looks like you pee on a painting - the jpg quality of paint is bad - VERY bad


Edit: that was helpful, but not my mind of the room

Well, i find it looks pretty good! yeah, you used the tiles very well.  :cheers:


Blarget2

Quote from: Quietus on August 17, 2010, 05:58:17 PM
Quote from: Blarget2 on August 17, 2010, 01:43:58 PMany suggestions? :pwuh:
Fix BTS. :wink:
were exactly? i dont see a flaw in the bts..... not that i know of.....

Quietus

Three squares on the top row, and the three below that have a whole bunch of snag points along the ceilings.  You also have some redundant square blocks in walls / floors / ceilings.

personitis

Quote from: SMILEuser96 on August 17, 2010, 01:29:08 PM
Just take a look at what DarkSamus did and what happened to him. :wink:

And, to avoid going completely off-topic...
[spoiler=NOT an interesting screenshot][/spoiler]
Just some frickin' Zelda game I'm making. And probably scrap it within three months, due to getting more experience and starting over to make a better one.

Q: Why are all the ledges covered?
A: Because I don't know how to make Link jump them down yet.
You know there's a LttP editor out their right? Hyrule Magic.

Parabox



Zhs2

THAT DOESN'T CONTAIN ANY BLUE. BLASPHEME.

In any case, nice grayscale palette. My only complaint is that this looks nothing like an MII room |=

Blarget2

not shapose to :P its just a grey scale mod using the same palette from the intro.

Katelyn

shapose to? Did we add a rule where you can only speak engrish?

Nice grayscale. Would looks much better with custom gfx, though. xD

snarfblam

Ho, hum, hum...

Nestroid Wall Jump Power-Up

Please don't give me any credit for the wall jumping. My addition was the requirement that you get a power-up before you can wall jump. The original wall-jump hack was done by parasyte.

squishy_ichigo

Wall Jump Beam
;D

nah, but in all seriousness, that's some pretty cool stuff

blarget2: you realize that the intro's grayscale doesn't go with those tiles? The palette is all wrong...

Blarget2

well it looks epicly cool. isnt that all that matters?  :razz:

Parabox

snarfblam could you please include that in the Editroid releases from now on? Since it's got Super Metroid doors, this is nice also.

Misery

I recall there was a screenshots thread, but it seems to be gone, or at least I can't find it. Anyway, I have some rooms/screenshots/graphics to show (most of it is over a year old though). Tomorrow I'll try to find my mini/test hacks (they're on my old PC). Nothing too exciting though, I'm afraid.

[spoiler]
It was supposed to be the start room for a hack I abandoned[/spoiler]
[spoiler]
Same as above, but for another hack. The chozo would hold the morph ball, required to leave the room.[/spoiler]
[spoiler]
Testing some custom graphics

Please ignore the walls >.<

The image used for graphics, I can make a palette file for it if anyone actually wants to use it.
[/spoiler]
[spoiler]
Using the "transparent layer2 drawn over layer1/Samus" with a red background to get a darkness effect (nothing new, I know)[/spoiler]
[spoiler]
Palette changes, mostly. The mushroom would appear in the second room state.[/spoiler]
[spoiler]
Graphics/palette test from a project that has been put on hold (not abandoned though)[/spoiler]
[spoiler]
A less organic type of graphics. The palette sucks though, but again I could make a new palette for it if anyone is interested.[/spoiler]

Lunaria

#769
edit: God DAAAAAAAAAAAAMN, your stuff looks sexy as hell!

DSO

#770
also holy @ #3

squishy_ichigo

moved the topic, edited some posts, and typed this message :awesome:

very nice stuff Misery, looks like your not a noob, and I love people who aren't noobs :D

Zhs2

Quote from: MiseryI recall there was a screenshots thread, but it seems to be gone, or at least I can't find it.
For next time, it's a sticky in the Misc. Hacks board!

Quietus

Pic one wins Room of the Week without even entering. :heheh:

personitis

Good gawd... O_O That's just fantastic work. Like... damn. I'm interested in what you've got going now...