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Spider-Ball movement speed addresses

Started by Terrence7522, March 12, 2023, 01:58:24 PM

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Terrence7522

I found the horizontal Spider-Ball movement hex addresses to change the speed.  I haven't found the location of the vertical values yet.

Go to hex address:
0x1C95  -  change 01 to 02
0x1CC6 -  change 01 to 02

RT-55J

The vertical speed values appear to be right here: https://github.com/alex-west/M2RoS/blob/main/SRC/bank_000.asm#L2776

One issue, from my experimentation, is that if you're moving faster than 1 pixel per frame in spider ball that you won't always run up the wall. It's weird.

Terrence7522

Oh wow, thank you.

I tried out the vertical values at 0x1146 and 0x1152, and yeah--things get hinky sometimes.  Strange.