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Question about Bomb Torizo

Started by Chemical-X, February 29, 2020, 11:16:20 AM

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Chemical-X

I need to be able to  not have bomb torizo not the bomb item in its hand to wake up or any other item.
How do I get this to work, only reason why I ask, I had done some system event changes to room 791FB.
Ever since then it has been a domino effect and I am having to rework out things as I go.

MetroidNerd#9001

Your question doesn't make very much sense, but you can change what item triggers the Bomb Torizo fight with a hex tweak at 2533B from 29 00 10 to another item's index.

Chemical-X

Quote from: MetroidNerd#9001 on February 29, 2020, 12:31:12 PM
Your question doesn't make very much sense, but you can change what item triggers the Bomb Torizo fight with a hex tweak at 2533B from 29 00 10 to another item's index.

The hex index number for no item ?

Quietus

To try and clarify so someone with more know-how can help, it sounds like Chemical-X wants the Torizo to activate on the player's proximity (or entering the room) alone, so it's not holding an item, and it therefore doesn't need to be collected for the fight to start.

nodever2

You could just set the item it checks for to something that you know for sure the player will have by the time they get to the torizo, such as morph, and then the torizo will wake up a few seconds after the player enters the room
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Chemical-X

Ok then, if someone can tell me the item index for Power Bomb, that would be fine.

Smiley

$84:D341 - F0 13 to EA EA

Completely disables the item check.