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Super Metroid - Unity Game engine

Started by Moderndayzero, June 18, 2015, 09:50:44 PM

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Moderndayzero

So i'm Hitting a brick wall on ideas. Some of my tiles I have drawn up today are not turning out to be something I would even classify as bare minimum to my standards.
if anyone has some form of an idea for background / foreground / creepy plants or dark and erie room elements. anything would be quite helpful. even crude hand drawn ideas to get the gears spinning in my head. I have updated the 1st post to show the few mach-up rooms i have made thus far.

Please feedback is quite helpful. take a look and let me know.

Thank you in advance for all the feedback and support!

~MDZ

Zero One

I wouldn't bother. Get your physics and key game mechanics going first before trying to make everything look pretty. That'll give you enough time to mull on how you want your various areas to look. Your mechanics may even influence your designs.