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Metroid: Fastest Fusion

Started by baria, June 30, 2024, 06:16:50 PM

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baria

This is Metroid: Fastest Fusion, made by Biospark and directed by myself! It is a hack of the English release, and uses Den's Faster Fusion hack to remove the navigation/cutscene text and opening cutscene, which saved me a lot of work.

The hack includes the following changes:
- removed text at navigation rooms and in cutscenes
- speeds up the navigation room stops by eliminating the map reveal animations at the beginning of the cutscenes, as well as the target animations at the end
- gadoras (eye doors) never shoot beams, and have the shortest eye-open delay
- arachnus never rolls after screaming, which greatly reduces rolls in fights (most will be 0 roll)
- zazabi gives the fewest amount of jumps, and fewest amount of crawls before each set of jumps
- fastest animals cutscene rng
- yakuza always opens its mouth on the first round
- the aim lock bug is fixed (credit to AntyMew)
- The room next to the sector 4 diffusion data room is the Japanese version, which fixes the secret message shinespark skip, and makes the room less bad (:
- The end screen now shows your time down to the second, à la Zero Mission
- It defaults to stereo audio

This hack is on the Category Extensions leaderboard

The goal of this hack is for speedrunning without being held back, or for people who want to do playthroughs without all the waiting around.

Crenulus

#1
This was already found in the Discord server; just adding here for visibility.
Running through Fastest Fusion start-to-finish without saving once may sometimes cause a save data corruption [pictured here].
Just something for the speedrunner-types to keep in mind.

This behavior appears to be inherited from Faster Fusion by Den, which has the same issue.
Short of that incredibly minor nitpick, the hack is terrific. It's already my go-to way to revisit Fusion.
Keep up the good work!

biospark

Reuploading the files

Den

just now found out this was made LOL nice to know my work was of use to you :)

edit: forgot that baria DM'd me about this on discord a while ago lole but still nicely done

Meinos Belfort

Quote from: baria on June 30, 2024, 06:16:50 PMThis is Metroid: Fastest Fusion, made by Biospark and directed by myself! It is a hack of the English release, and uses Den's Faster Fusion hack to remove the navigation/cutscene text and opening cutscene, which saved me a lot of work.

The hack includes the following changes:
- removed text at navigation rooms and in cutscenes
- speeds up the navigation room stops by eliminating the map reveal animations at the beginning of the cutscenes, as well as the target animations at the end
- gadoras (eye doors) never shoot beams, and have the shortest eye-open delay
- arachnus never rolls after screaming, which greatly reduces rolls in fights (most will be 0 roll)
- zazabi gives the fewest amount of jumps, and fewest amount of crawls before each set of jumps
- fastest animals cutscene rng
- yakuza always opens its mouth on the first round
- the aim lock bug is fixed (credit to AntyMew)
- The room next to the sector 4 diffusion data room is the Japanese version, which fixes the secret message shinespark skip, and makes the room less bad (:
- The end screen now shows your time down to the second, à la Zero Mission
- It defaults to stereo audio

This hack is on the Category Extensions leaderboard

The goal of this hack is for speedrunning without being held back, or for people who want to do playthroughs without all the waiting around.

Tell me when you'll find a way to avoid events functions to go backward after doing an earlier bosses that supposed too (last thing for a fully functionning MF sequence break unlike special / og sb that force you to do everything netherless) , thanks you ^^
Yeah indeed i'm a furry modding the gba metroid game what what are you actually gonna do about it huh