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Clock Tower Carnival Contest!

Started by Jiffy, June 01, 2019, 12:00:01 PM

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Jiffy



Clock Tower Carnival
Liquid Crushment Committee


It. Is. TIME!
Contest period: June 1st, 2019 - August 10th, 2019 (August 10th is the final day for submissions.)
Judging period: August 11th - August 31st

The Liquid Crushment Committee brings you to the most well thought out contest ever made, and the most epic thing you will set your eyes on in your life. (I wrote this before Benox released Ascent obviously)

The theme of this contest is all about clocks and especially clock towers. This doesn't mean it's all about adding clock tower tilesets from Castlevania to your entry, though that is definitely encouraged. The biggest score bump will be from the shape of the map itself. While there are no restrictions, your score will be influenced the most by the shape. A clock face map will be worth more than a "regular" map. A clock tower will get you the most. No matter the shape, you will need to defend why it's a clock of some kind.

The Rules:
1: Hack must be based on some sort of clock, preferably a clock tower.
2: The map should be in the shape of a clock or clock tower. (You will have to defend your map shape)
3: On games with multiple submaps, hack must be built entirely on one submap.
4: Game must be beatable to credits.
5: Game must also be startable.
6: Any 2D Metroid title can be entered, as well as Metroid fangames.

The Scoring System:
This will work a lot different than in the past. The goal is to be the last one with time left on the clock. All entrants start at 00:00 on the clock, and gain time through various means. The Liquid Crushment Committee will be handing out time for various things within the hack. The public will get to pick their winner based on how they feel the hack lived up to the above rules.

Criteria:
Clock tower shape - Up to 30 minutes
Clock Face Shape - Up to 20 minutes
Clock tileset elements - Up to 15 minutes
Countdown Timer in gameplay - Up to 10 minutes
Correct ending % - Up to 5 Minutes
Custom animated tiles - Up to 5 minutes
Public Vote - 15 Minutes each first place vote
Judges have 60 minutes to hand out at their discretion for any clock related reason, but can only use up to 20 on one entry.

Any entrant or public vote must review all the entries to have their vote counted. (Entrants are excused from reviewing their own entry.)

Prize:
Winner gets a clocktower forum badge.

After the time has been added up, the hack with time left on the clock after the others hit 00:00 will be declared the winner due to not getting crushed from the moon.

liamnajor

Summer means more hacking time. Hopefully I can get one out this time...

Jiffy

Next Saturday is the final day of submissions for this contest. Make sure you get them in on time, with sufficient bug testing and polish! The judges shall be waiting. The clock is ticking...

Quietus

I feel like someone should get a time bonus if they submit their hack second. :oh:

albert v.

1 hour and 30 minutes left! I can't wait!!

Jiffy

Quote from: albert v. on August 11, 2019, 01:30:44 AM
1 hour and 30 minutes left! I can't wait!!

I can't wait either...  :nowai:

So we've had no entries submitted to the contest. I suppose it was inevitable at some point. (And I can't even blame it on the forums being down, since they were up all day on submission day!) Keep in mind if there are any entries posted late, they will still be played and judged, but they won't be winning the main prize.

I will be making a discussion thread in a few days, so we can talk about this contest and why people didn't want to participate or finish their entry. It will serve as a guide for future contests going forward.