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DIY Kraid checklist

Started by dewhi100, July 14, 2019, 07:02:00 PM

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dewhi100

I ran into trouble when trying to put Kraid in a room from scratch. Here is the full list of things to include, so that nobody else runs into issues.


  • room is 2x2. nobody should forget this.
  • All 8 kraid pieces, in order. enemy 0 should be the body/head, etc. It's easiest just to copy the hex from a vanilla rom
  • setup ASM (sometimes called fx2") should be $91d6
  • background should be $b815
  • Use a bg in the room, not a layer 2. yes I made this mistake
  • Room horizontal and vertical scrolling needs to be 100% because kraid IS the room bg
  • CRE flag in room header needs to be 05
  • Room needs to use the kraid's room tileset
  • Enemy GFX (sometimes called "enemies allowed") needs to use palette line 7

Mentlegen

I too have had issues with green barney before, thanks for the list my man