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[SM] Making a new suit palette?

Started by dewhi100, May 31, 2018, 09:43:46 PM

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dewhi100

What's needed to add a new (i.e. additional) suit palette to the game? I know you need several sets of palettes such as charging beam or speed boost. How many lines do I need and in what order?

Mentlegen

$9B9400 is the start of suit palette data. even unused palettes are there

dewhi100

#2
Per the RAM map, a palette is 0x30 bytes, that's one and a half palette lines. I assume the first line will be the primary set, but what about the half a line?

Based on PJ's disassembly, I found a total of three places where the suit palette is updated. Those are for the "normal" colors i.e. not charging beam or speed boosting etc.

Where are the palettes for speed boosting etc. assigned?

And honestly, why are glows for these things not done dynamically? Because Nintendo are control freaks? Because it would lag the game?