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[SM] Super Missile glitch? Any ideas why this happens :P :P

Started by gh0st, April 20, 2018, 09:41:26 PM

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gh0st

Creating a new room using Smile RF and Project Base as ROM, I noticed something weird happening with one of the items I placed...

Unlimited Super Missiles!!!  :whoa: :whoa: :whoa: :whoa: :bounce: :bounce: :bounce:

[spoiler]https://youtu.be/g6SkoS0epYE[/spoiler]

Not sure how it happened, but it's definitely something cool  :grin: :grin: :grin: :grin: who doesn't love Supers!!!

Scyzer

I can't see the video, but I'm assuming that when you pick up the supers, you can leave the room and then return to pick them up again. Very common "glitch" among new hackers.

Make sure the Main PLM Variable for any item is less than $8000, otherwise the item will keep returning each time the room loads.

gh0st

Quote from: Scyzer on April 20, 2018, 10:49:48 PM
I can't see the video, but I'm assuming that when you pick up the supers, you can leave the room and then return to pick them up again. Very common "glitch" among new hackers.

Make sure the Main PLM Variable for any item is less than $8000, otherwise the item will keep returning each time the room loads.

I'll check the current value in item. The issue is super missile will re-spawn and give you supers again, without going out the room.

Made video public, hoping that helps...

Scyzer

Yep that's very likely caused by the Main PLM Variable of that PLM over $8000. Just subtract $8000 and it should work fine.

gh0st

Quote from: Scyzer on April 21, 2018, 03:26:38 AM
Yep that's very likely caused by the Main PLM Variable of that PLM over $8000. Just subtract $8000 and it should work fine.

That's it. Thanks @Scyzer