News:

Don't forget to visit the main site! There's lots of helpful docs, patches, and more!

Main Menu

MZM Randomizer

Started by biospark, December 21, 2017, 08:14:18 PM

Previous topic - Next topic

FelixWright

#200
Quote from: steventylerseanherr on January 19, 2023, 08:05:21 AM
think ive got a bad seed
Seed: 858097267
Settings: TxoAlgd5P

according to collection order
im stuck at round 5
which is bombs and speedbooster
bombs are in the long super heated room just under norfairs entrance
and speedbooster is just beyond that room

the problem is that its (to the best of my abilities) not possible to get through the super heated room with just 99 energy
not to mention all the hell i put myself through with 1 hit kill chozodia before i checked the log lmao

edit: it should be possible to get through that room via dumb energy drop luck
but i cant imagine thats intended logic
[spoiler][/spoiler]
It's doable. Requires 1 E-tank, Space and Screw. To get the required E-tank, Do the heat run to screw room. Use refill bugs and rippers to stay at high energy. Optional: Get the second E-tank at Wave room.

biospark

New version with many new features!

https://labk.org/mzmr/mzmr.zip

1.5.0 - 2023-08-10:
- New item placement system with customizable logic by Dragonfangs
- Added options to disable wall jumping and infinite bomb jumping
- Fixed "Skip suitless sequence" when "Remove cutscenes" is also enabled
- Improved palette randomization by using CIELAB color space
- Fixed bug where user settings from previous version could prevent program from loading
- Fixed bug where loading a config string wouldn't reset custom item assignments
- Fixed bug where manually removing items at locations wouldn't update the minimap
- Simplified program settings
- Moved config string settings to separate window
- Added reset button to "Locations" tab
- Added item numbers to included map images
- Config strings from previous versions are no longer valid

smash_kirby

I have noticed that I have been getting the Power Bombs before the normal bombs and the bombs being put out of the way.  There used to be a setting to have the bombs be obtainable before the Power bombs.

On another note, I like your avatar.

biospark

Quote from: smash_kirby on October 21, 2023, 04:16:25 PM
There used to be a setting to have the bombs be obtainable before the Power bombs.

There was never a feature to force bombs before power bombs. Perhaps you're thinking of versions before 1.2 (released 2018-10-11) where obtaining power bombs before bombs would softlock the game, so the logic was designed to prevent that.