EDIT: Updated to version 1.1
1. Minor changes to title screen
2. Corrected an issue with the Norfair level design. If a person falls to the bottom of the water/sewer falls without missiles then they won't be able to acquire the high jump and get out of that area.
3. Corrected map (minor graphics) in Plus version
4. Modified the level design so you need to have the high jump to acquire the bombs
5. Added/Modified creatures in areas
6. Removed one perma-stuck spot
7. Minor cosmetic modifications
Notice regarding version 1.0: Updated due to an issue in Norfair that can cause a player to get stuck if they fail to acquire the missiles and enter a certain area.
Final game title: Metroid - Incursion 100% Complete - Snarfblams Metroid Plus improvements where successfully applied to this MOD
I have included 2 .IPS files, one with Snarfblams Metroid Plus improvements and one with the standard
weapons and no mini map. I found that the wave+ice made the final area fairly easy. If you want more
of a challenge I would say play through with the normal version first then with the PLUS features second.
Metroid_Incursion.IPS = Standard Weapons and Original Gameplay
Metroid_Incursion_Plus.IPS = Added pause mini map, Wavy Ice weapon, Save game feature
Description of modifications: All levels 100% redesign
New title screen graphics
New tile graphics - All levels (New level themes)
New creature graphics (A few classics will remain)
Animations created for all levels
Level design focused on fun factor, game play, attempt at minimizing frustration (There are some difficult
areas).
Snarfblams save game and mini map hack applied
Screenshots:Old Screenshots:Basic gameplay tips: (Minor spoiler - no specific details, If you have played Metroid before then don't read)
1. Much like the original this MOD have some back and forth movement to different areas (example: you need the bomb to proceed in certain areas)
2. The wave beam is hidden, not insanely hidden but look around and you'll find it.
3. You will need the ice beam to advance in one area.
4. Several missile tanks are hidden in Norfair.
5. None of the hidden items are randomly placed behind blocks such as the energy tank near the beginning in the original Metroid.
6. You will need to bomb to advance but not some insanely hidden spot like the original Norfair.
7. The hidden items are not difficult to find but they do offer a minor challenge to locate.
8. Many areas are like a puzzle, you will have to figure out to advance.
9. All items are acquirable, even though they may not seem to be at first. (The ones you see as you go through the game).
Secrets:If you can't get through Tourian:
1. There is a hidden ice beam at the entrance to Tourian, (Just in case you have the wave beam only)
2. If you are killed in Tourian there is a hidden energy tank at the entrance before you use the elevator (respawns after you die)
3. Before you enter mother brains area you can repeatedly kill the Metroid to regain health/rockets. it will respawn if you walk a little to the left and return to the right where it spawns.