Just 1 problem. Every time I save a room after editing it, Double Helix crashes. Is there a fix to this?
Open the ROM in a hex editor and add a bunch of FF's at the end. Worked for me at least..
Edit: Played through the linked version. Some thoughts:
- A lot of the slopes in the first room are messed up
- Tiling errors in Brinstar rooms 14, 26, and others (See those red edges on some of the tiles?)
- Did you mess with the scrolls in room 23?
- What is up with that Super Missile expansion palette in Brinstar room 18
- Almost died in room 17, btw it's possible to get that E-Tank without Varia
- There is an invisible slope right under the left entrance to the lava pit
- Go to the very left of room 17 and then hold right, lol. (You might want to put a Block between those slopes)
- Also, it's very hard to tell which blocks are air and which ones aren't
- In room 9, above the shootable blocks, you can see the remains of the platform that used to be there
- The leftmost lava pit in room 13 is unevenly coloured, and there are tiling errors on some of the pillars around it
I'm guessing you haven't really edited any areas other than Brinstar yet, because I got permastuck in the Chozo Ruins morph passage before Plasma (no bombs or spring ball) so I can't get Power Grip and it's impossible to get anywhere in Kraid without it or bombs. Also, you should change all the rooms a bit more, right now they're basically the original rooms with just a few tiles edited here and there.
Thank god there are no spikes in this game