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Room of the Week 2013 - Archives

Started by ProjectXVIII, February 19, 2012, 09:14:43 PM

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Zhs2

Now, if only we had more rooms and less image macros...

Quietus

When the ratio is 1:1, you gotta worry, right? :^_^:

Zero One

Voting for Daltone (if I could, right now) because it doesn't look half-finished.

Sorry, Benki, but it looks awful, even if it may not be visible in game.

Malpercio

Quote from: Zero One on March 26, 2013, 04:08:42 PM
Voting for Daltone (if I could, right now) because it doesn't look half-finished.

Sorry, Benki, but it looks awful, even if it may not be visible in game.
QFT

snarfblam

Voting for Benki because the room looks awesome.   Except that sponge-a-ma-bobs on the bottom-right look a little funny growing off the smallish floating rocks.

Quietus

Quote from: snarfblam on March 26, 2013, 04:47:07 PMExcept that sponge-a-ma-bobs on the bottom-right look a little funny growing off the smallish floating rocks.
Hey! Platforms can have runny noses too, you know? :wink:

Daltone

Alright Benki, you ready to throw down again?
[spoiler][/spoiler]


Daltone

aww cmon, im just doing this for you

squishy_ichigo

That background looks a little.... square.

passarbye

Quote from: squishy_ichigo on March 30, 2013, 11:24:26 AM
That background looks a little.... square.
i have to agree, the BG has almost no transition. great room otherwise.

Benki

Quick question
What room is that, and how much data did you use?

Daltone

squares are the new circles, lets see your brinstar BG without touching the gfx sheet.

it's room 79D19, and it uses 12853 thingies of data.

passarbye

Quote from: Daltone on March 30, 2013, 10:34:22 PM
squares are the new circles, lets see your brinstar BG without touching the gfx sheet.
i give you that, but i'd only use no transition for certain places. you did it everywhere.
still a badass room though, just offering some criticism.  :^_^:

Daltone

why no other rooms?

is this competition pointless yet?

Benki

 :lol:
[spoiler=Cannabis][/spoiler]

Parabox

Man, that room could use a little contrast. Don't worry about it not looking natural enough, it looks too natural. Maybe edit the spike tiles to fit in better? Their greens kinda clash with the rest of the room.

TheGuy

Quote from: Parabox on April 02, 2013, 01:58:18 AM
Man, that room could use a little contrast. Don't worry about it not looking natural enough, it looks too natural. Maybe edit the spike tiles to fit in better? Their greens kinda clash with the rest of the room.
I have to agree on the spikes it's not THAT noticeable but when somebody points it out and you look hard enough yeah otherwise I have to give you credit for using those type of Brinstar tiles and have it come out so natural that is a great feature my man, not bad at all man those tiles are usually a pain to work with so that's pretty badass keep up the good work,

Benki


Daltone

voting for myself because you dont have any flowers


ROTW is now daltone vs. benki, FOREVER

Quietus

Going with Daltone this week.  While there are some things I don't like about the room (primarily the odd / blunt transitions from one background area to another), the room is still great. :^_^:

Benki

#122
Quote from: Daltone on April 02, 2013, 06:15:59 PM
voting for myself because you dont have any flowers


ROTW is now daltone vs. benki, FOREVER


If you're doing that I'm doing that. We all doing that. (You just read that in the voice of a black man.:lol:)

TheGuy

Quote from: Daltone on April 02, 2013, 06:15:59 PM
ROTW is now daltone vs. benki, FOREVER
What if I just decided to throw my random crap in the ring just to ruin that for you, how would that make you feel? xD Cast my vote.

Daltone

Quote from: TheGuy on April 03, 2013, 01:15:38 AM
Quote from: Daltone on April 02, 2013, 06:15:59 PM
ROTW is now daltone vs. benki, FOREVER
What if I just decided to throw my random crap in the ring just to ruin that for you, how would that make you feel? xD Cast my vote.
Then the curse will be lifted, and placed on you