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[SM] Elite v1.08 (calibrating timers)

Started by JAM, December 25, 2010, 03:30:29 AM

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JAM

This is second of more harder version of Super Metroid. Based on Veteran. Difficulty is increased, approx. 4 time more harder that original game.

Type B is unready for now.

What you'll get:

TypeAAB
|
Overall world damage*4*2
Samus attack damage/4*2
|
Missiles230100
Super Missiles5020
Power bombs5020
|
Energy1499400
Reserve energy400200
|
Missile pickup22
Big energy pickup2010
Small energy pickup52
|
Ceres Ridley Hits100200
|
Ceres timer17"5017"50
Zebes timer90"0090"50

Note that overall damage includes damage of all projectiles, spikes and aggressive environments and samus attack damage includes doors.

Patches used
[spoiler]By Kejardon:
Elbow fix

Self-made patches used:
Safety fuse
More powerfull orange doors
Spore Spawn music fix
Diagonal map section fix
Golden Torizo code freezing fix
Reserve tank division
Smart Crystal Flash[/spoiler]


Patches are compressed like a neutron star with every single byte change tracked. There are actually minimal layout changes in 4 rooms, door changes in 5 rooms and pointer changes in 5 rooms or so to prevent sequence breaking.

Quietus

You should really clarify what they are.  I know you mentioned it in your other topic, but there's no information here for browsers.

JAM

Did it. Sorry, I haven't time to do so when posting this topic