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Metroid Construction - Don't feed the Metroids.
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Author Topic: Room of the Week - Archives  (Read 3094 times)
SMILEuser96
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« Reply #440 on: July 20, 2010, 09:52:45 AM »

Are we gonna get a 50/50/50... no, wait, 33/33/33 this week?

I forgot to edit this. I've had school for several weeks already.
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« Reply #441 on: July 20, 2010, 10:27:46 AM »

No, because by the time you post a reply, somebody else will have voted, and placed one room in the lead.  Heheh

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    « Reply #442 on: July 20, 2010, 12:01:05 PM »

    Ohh, this week is a tough one kinda, but I think ima have to vote DSO this week, I do like that FG Palette.
    Black Falcon
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    « Reply #443 on: July 20, 2010, 12:53:29 PM »

    I voted Grime because I know how kickass this room looks ingame! ;D

    Sig in progress (previous one was too big and low quality)
    also Metroid.
    Phazar
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    « Reply #444 on: July 20, 2010, 12:56:22 PM »

    I'm too lazy to write a full opinion of all the rooms, so I'll just talk about the one I voted.  DSO, I voted for you because of that awesome BG.  The level design is also very well done.

    Quote
    <+Phazar> PATCH?? ?DG#+R*R)R(A?x??x??À()*+G#;R:R9R8A?x??x??À89:;G#?????|?,G#?D????|?lG#???????#?G#???????#?G#?????`?$G
    <@Bloodsonic> ô_ō
    <+Phazar> ^ that's all I see
    <@Bloodsonic> that made zhs2's computer beep. what the HELL?
    <@GF_Kennon> LOL
    <@Zhs2> Phazar, you made my computer make the scariest sound ever
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    <@Grime> Gravy suit?
    <@Grime> Somebody get Cardweaver on the phone, STAT.
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    « Reply #445 on: July 21, 2010, 11:52:25 PM »

    DarkSamus: I like palette, but the grass and door bubble colors look kinda wierd. Also, you should make your room a bit more natural looking, as right now, it has a lot of right angles and long, flat surfaces.

    DSO: Awesome looking room. Great palette, nice layering, and overall nice layout. One complaint though, the background looks repetative. Not sure how it looks in-game though.

    Grime: Nice, Grimy looking room. I especially like the way it transitions from green to red.

    gunnargumpert: Looks a lot like Redesign. You should use more slopes in certain places, specifically, on the left side, as it looks awfully flat in many places. Also, what's with the grass on the ceiling? :P

    SMILEuser96: Nice use of the save/map room tiles. The CRE thing in the middle seems kind of boring though. Not much else to say really.

    And the winner is... DSO. Great looking room!
    « Last Edit: July 24, 2010, 09:16:10 AM by Project XVIII »


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    gunnargumpert
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    « Reply #446 on: July 22, 2010, 06:59:23 AM »

    Also, what's with the grass on the ceiling? :P

    why not? plants aren't just growing a the bottom. it looks a lot better - i like it

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    « Reply #447 on: July 22, 2010, 08:05:50 AM »

    I voted for SMILEuser96 this week. While I like both Grimes and DSOs screenshot, I generally think I would enjoy playing his room more.


    "Damn you GK, I got permastuck because I used glitches in the game QQ"

    so... how many pages of this are there?
    <ProjectXVIII> Man, what the frak.
    <ProjectXVIII> The light in my house keeps flashing real quickly.
    <ProjectXVIII> If the frakin' power goes out or something, i'ma be pissed. >_>
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    <@squishy_ichigo> probably because
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    « Reply #448 on: July 24, 2010, 12:13:37 PM »

    (click to show/hide)
    colors are still a wip...
    « Last Edit: July 24, 2010, 12:30:49 PM by Daltone »

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    DarkSamus
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    « Reply #449 on: July 24, 2010, 05:08:42 PM »

    That's the best useage of that tileset that I've seen in my life.
    Shadox
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    « Reply #450 on: July 25, 2010, 01:52:13 PM »

    Testing out a tileset:

    (click to show/hide)

    Super Metroid: Epsilon, my current hack. Go look at my topic. Now.
    squishy_ichigo
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    « Reply #451 on: July 25, 2010, 11:23:47 PM »

    opinions time!

    Daltone: The bg palette could use some work, but otherwise this is a very nice room. Good use of layers.

    Shadox: Palettes are great, and I absolutely love the new doors, but there isn't a whole lot else going on in the room. Good job regardless!

    Daltone wins my vote this week due to lovely layer goodness.

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    « Reply #452 on: July 26, 2010, 01:36:08 AM »

    I-I-I just can't vote. They're both equally awesome, just very different styles. Daltone really made something out of the speed transport tube and Shadox made an excellent Crateria room.

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    « Reply #453 on: July 26, 2010, 06:02:58 AM »

    Daltone: It's a room that suffers from the infamous over detailed aspect in which the room has more detail then it really needs. You're really not going to spend a whole lot of time in this room, unless you force the player too, but that's stupid, mind you. While the detail does not remove from the game per see, I have to ask: was it worth your time making? (There also the issue in which when all rooms have the same level of detail then each room may not stand out as special as intended.)

    Shadox: I have no idea how you could make the palette worse then it was before. The gray stones you had before looked great. And when I said you should tune down the lightning I did not mean to remove it completely!


    And my vote goes too.... null, as I'm not in favour for any of the rooms this week.


    "Damn you GK, I got permastuck because I used glitches in the game QQ"

    so... how many pages of this are there?
    <ProjectXVIII> Man, what the frak.
    <ProjectXVIII> The light in my house keeps flashing real quickly.
    <ProjectXVIII> If the frakin' power goes out or something, i'ma be pissed. >_>
     * ProjectXVIII looks outside and notices it might storm.
    <ProjectXVIII> ;_;
    <@squishy_ichigo> probably because
    Quietus
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    « Reply #454 on: July 26, 2010, 07:06:29 AM »

    Voted for Daltone, just for the sexy blue foreground stuff.

    MetConst: Because Metroid is an anagram of Edit ROM. =)
    DarkSamus
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    « Reply #455 on: July 26, 2010, 09:25:20 AM »

    Sorry Shadox, Daltone wins it hands down. Excellent work with the Maridian tileset. Like I said, best I've ever seen.
    Shadox
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    « Reply #456 on: July 26, 2010, 09:35:44 AM »

    I surrender! I surrender!

    Super Metroid: Epsilon, my current hack. Go look at my topic. Now.
    Quietus
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    « Reply #457 on: July 26, 2010, 10:17:27 AM »

    I surrender! I surrender!

    Fair comment. Maybe squishy should just end this early, as there're four more days yet! ^_^

    MetConst: Because Metroid is an anagram of Edit ROM. =)
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    « Reply #458 on: July 26, 2010, 11:33:58 AM »

    I had to go with Dalton aswell. That's just really excellent layer effects. I like the tileset though, Shadox.

    SMILEuser96
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    « Reply #459 on: July 26, 2010, 01:05:21 PM »

    I voted for Shadox, for several reasons:
    1. You can actually play that room, the game doesn't take you automatically though it.
    2. It has a better palette. (IMO)
    3. The tiles fade out.
    4. I felt sorry for him.

    I forgot to edit this. I've had school for several weeks already.
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