Metroid Construction Forums
July 29, 2010, 10:01:40 AM*

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: We have a wiki!
Advanced search  

Metroid Construction - ASM is NOProblem.
Pages: [1]   Go Down
  Print  
Author Topic: M2 hacking  (Read 1013 times)
metruler1990
*
Offline Offline

Job/Hobbies: Computers
Game Modding Alignment: Cave Story, some DooM!, even less metroid lololol
Other: I like making stuff in Photoshop
Posts: 123


Colorful Clouds


View Profile Awards
« on: November 05, 2009, 01:57:17 PM »

does anyone know of a fuctional editor for M2? i would love to make a hack of it, but i can't hack without an editor cause i dont know hex editing well enough.

In Metroid, Samus, X, Samus always wins because Samus beats Metroids, who wont attack (Fusion) Samus, who is (Regular) Samus, but eats X.
Hacker347

Offline Offline

Posts: 67


Don't You Wish You Were Him ;)


View Profile Awards
« Reply #1 on: November 05, 2009, 04:04:51 PM »

M2Edit: http://m2sw.zophar.net/m2edit/

I'll Punch You When I Get Out!
GF_Kennon
Administrator
***
Online Online

Job/Hobbies: ROM hacking
Game Modding Alignment: Super Metroid
Posts: 393


Raaaaawr~

  • Awards Participant Xmas Compo '09

  • View Profile WWW Awards
    « Reply #2 on: November 05, 2009, 04:46:46 PM »

    Never used it but i seem to recall uNsane saying its more of a load of different coloured blocks and hard to find what room you want to edit and cant move enemies powerups rooms etc, its also dead from what i hear :(
    Hacker347

    Offline Offline

    Posts: 67


    Don't You Wish You Were Him ;)


    View Profile Awards
    « Reply #3 on: November 05, 2009, 05:44:20 PM »

    I agree, i tried it and it sucks there's so many block and shit you gotta do to create even a non-disgraced hack

    I'll Punch You When I Get Out!
    metruler1990
    *
    Offline Offline

    Job/Hobbies: Computers
    Game Modding Alignment: Cave Story, some DooM!, even less metroid lololol
    Other: I like making stuff in Photoshop
    Posts: 123


    Colorful Clouds


    View Profile Awards
    « Reply #4 on: November 10, 2009, 02:14:34 PM »

    that's what i thought....  Cry!

    In Metroid, Samus, X, Samus always wins because Samus beats Metroids, who wont attack (Fusion) Samus, who is (Regular) Samus, but eats X.
    Hacker347

    Offline Offline

    Posts: 67


    Don't You Wish You Were Him ;)


    View Profile Awards
    « Reply #5 on: November 10, 2009, 02:53:37 PM »

    I had to delete it because it was so complected.

    I'll Punch You When I Get Out!
    metruler1990
    *
    Offline Offline

    Job/Hobbies: Computers
    Game Modding Alignment: Cave Story, some DooM!, even less metroid lololol
    Other: I like making stuff in Photoshop
    Posts: 123


    Colorful Clouds


    View Profile Awards
    « Reply #6 on: January 26, 2010, 05:22:52 PM »

    i seriously think someone should make a new editor for M2. this section is the least posted in, least topic populated section of the entire forums.
    I would love to do it, if i knew the first damn thing about how to go about it

    In Metroid, Samus, X, Samus always wins because Samus beats Metroids, who wont attack (Fusion) Samus, who is (Regular) Samus, but eats X.
    GF_Kennon
    Administrator
    ***
    Online Online

    Job/Hobbies: ROM hacking
    Game Modding Alignment: Super Metroid
    Posts: 393


    Raaaaawr~

  • Awards Participant Xmas Compo '09

  • View Profile WWW Awards
    « Reply #7 on: January 26, 2010, 06:03:11 PM »

    Well the thought has passed through my head a lot of times, but its a long way away till i learn how to make a real program to edit this, can you wait a year or two?  Heheh
    person701
    SMP Project Leader
    *
    Offline Offline

    Job/Hobbies: Smash Bros, Metroid, Zelda, and Music
    Game Modding Alignment: Metroid, Super Metroid
    Posts: 699


    d(~.^)

  • Awards Participant Xmas Compo '09

  • View Profile WWW Awards
    « Reply #8 on: January 26, 2010, 06:53:19 PM »

    If there's a debugger fro the GB (which I'm sure there is) making a functional editor wouldn't be to hard I'd figure. At least until you throw in a bunch of features like test room and stuff requiring extra files.

    Since when did people use scientific fact to justify hacking laziness?

    Quote from: IRC
    [17:41] <Jathys> I thought I could do a suitless run once, but the cops stopped me... Apparently, you\'re not supposed to do that in real life.


    Catch me on Skype or AIM
    uNsane
    bananabanabobana
    Super Moderator
    ***
    Offline Offline

    Job/Hobbies: Fractal Artist
    Posts: 358


    ˆωˆ


    View Profile WWW Awards
    « Reply #9 on: January 26, 2010, 08:07:05 PM »

    There is a NO$GB, but it isn't free. It would make more sense to get the M2Edit source and try to interpret it (it's written in ASM) so that you're not completely reinventing the wheel, but to get anything serious done, you probably would still need to get NO$GB.

    you can see some differences in the pixels
    Code: (I took a look at Gene Splicer)
    tmpLength = 18; // so it doesn't become 19
    GF_Kennon
    Administrator
    ***
    Online Online

    Job/Hobbies: ROM hacking
    Game Modding Alignment: Super Metroid
    Posts: 393


    Raaaaawr~

  • Awards Participant Xmas Compo '09

  • View Profile WWW Awards
    « Reply #10 on: January 27, 2010, 09:09:18 AM »

    There is a NO$GB, but it isn't free. It would make more sense to get the M2Edit source and try to interpret it (it's written in ASM) so that you're not completely reinventing the wheel, but to get anything serious done, you probably would still need to get NO$GB.

    It has source?
    snarfblam
    *
    Offline Offline

    Game Modding Alignment: Metroid
    Posts: 105



    View Profile WWW Awards
    « Reply #11 on: January 28, 2010, 10:11:21 PM »

    It has machine language, which can be disassembled and commented, ala snowbro's NEStroid disassembly.

    I would be willing to work on an editor, but I simply don't have time to dissect the ROM, especially since I have no significant interest in M2.

    uNsane
    bananabanabobana
    Super Moderator
    ***
    Offline Offline

    Job/Hobbies: Fractal Artist
    Posts: 358


    ˆωˆ


    View Profile WWW Awards
    « Reply #12 on: January 28, 2010, 10:27:59 PM »

    By "it's written in ASM," I meant it's
    Quote
    Built in 100% Intel 80x86 Assembly
    I think inter said he had the source.

    you can see some differences in the pixels
    Code: (I took a look at Gene Splicer)
    tmpLength = 18; // so it doesn't become 19
    Bond697

    Offline Offline

    Job/Hobbies: IT, network admin/reading, technology in general
    Game Modding Alignment: Super Metroid, W&W2
    Posts: 13

    Default Avatar


    View Profile Awards
    « Reply #13 on: February 21, 2010, 05:49:59 PM »

    no$gmb's debugger is free and is pretty nice.  you only have to pay for no$gmb to play in color.
    « Last Edit: February 21, 2010, 05:52:50 PM by Bond697 »
    Pages: [1]   Go Up
      Print  
     
    Jump to:  

    B l a c k - R a i n V.2 by C r i p ~ Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC XHTML | CSS   

    Page created in 0.337 seconds with 19 queries.