metruler1990
Offline
Job/Hobbies: Computers
Game Modding Alignment: Cave Story, some DooM!, even less metroid lololol
Other: I like making stuff in Photoshop
Posts: 123
Colorful Clouds
|
 |
« on: November 05, 2009, 01:57:17 PM » |
|
does anyone know of a fuctional editor for M2? i would love to make a hack of it, but i can't hack without an editor cause i dont know hex editing well enough.
|
In Metroid, Samus, X, Samus always wins because Samus beats Metroids, who wont attack (Fusion) Samus, who is (Regular) Samus, but eats X. 
|
|
|
Hacker347
Offline
Posts: 67
Don't You Wish You Were Him ;)
|
 |
« Reply #1 on: November 05, 2009, 04:04:51 PM » |
|
|
I'll Punch You When I Get Out!
|
|
|
|
GF_Kennon
|
 |
« Reply #2 on: November 05, 2009, 04:46:46 PM » |
|
Never used it but i seem to recall uNsane saying its more of a load of different coloured blocks and hard to find what room you want to edit and cant move enemies powerups rooms etc, its also dead from what i hear :(
|
|
|
|
|
Hacker347
Offline
Posts: 67
Don't You Wish You Were Him ;)
|
 |
« Reply #3 on: November 05, 2009, 05:44:20 PM » |
|
I agree, i tried it and it sucks there's so many block and shit you gotta do to create even a non-disgraced hack
|
I'll Punch You When I Get Out!
|
|
|
metruler1990
Offline
Job/Hobbies: Computers
Game Modding Alignment: Cave Story, some DooM!, even less metroid lololol
Other: I like making stuff in Photoshop
Posts: 123
Colorful Clouds
|
 |
« Reply #4 on: November 10, 2009, 02:14:34 PM » |
|
that's what i thought.... 
|
In Metroid, Samus, X, Samus always wins because Samus beats Metroids, who wont attack (Fusion) Samus, who is (Regular) Samus, but eats X. 
|
|
|
Hacker347
Offline
Posts: 67
Don't You Wish You Were Him ;)
|
 |
« Reply #5 on: November 10, 2009, 02:53:37 PM » |
|
I had to delete it because it was so complected.
|
I'll Punch You When I Get Out!
|
|
|
metruler1990
Offline
Job/Hobbies: Computers
Game Modding Alignment: Cave Story, some DooM!, even less metroid lololol
Other: I like making stuff in Photoshop
Posts: 123
Colorful Clouds
|
 |
« Reply #6 on: January 26, 2010, 05:22:52 PM » |
|
i seriously think someone should make a new editor for M2. this section is the least posted in, least topic populated section of the entire forums. I would love to do it, if i knew the first damn thing about how to go about it
|
In Metroid, Samus, X, Samus always wins because Samus beats Metroids, who wont attack (Fusion) Samus, who is (Regular) Samus, but eats X. 
|
|
|
|
GF_Kennon
|
 |
« Reply #7 on: January 26, 2010, 06:03:11 PM » |
|
Well the thought has passed through my head a lot of times, but its a long way away till i learn how to make a real program to edit this, can you wait a year or two? 
|
|
|
|
|
person701
SMP Project Leader
Offline
Job/Hobbies: Smash Bros, Metroid, Zelda, and Music
Game Modding Alignment: Metroid, Super Metroid
Posts: 699
d(~.^)
|
 |
« Reply #8 on: January 26, 2010, 06:53:19 PM » |
|
If there's a debugger fro the GB (which I'm sure there is) making a functional editor wouldn't be to hard I'd figure. At least until you throw in a bunch of features like test room and stuff requiring extra files.
|
Since when did people use scientific fact to justify hacking laziness?
[17:41] <Jathys> I thought I could do a suitless run once, but the cops stopped me... Apparently, you\'re not supposed to do that in real life.
 Catch me on Skype or AIM
|
|
|
uNsane
bananabanabobana
Super Moderator
 
Offline
Job/Hobbies: Fractal Artist
Posts: 358
ˆωˆ
|
 |
« Reply #9 on: January 26, 2010, 08:07:05 PM » |
|
There is a NO$GB, but it isn't free. It would make more sense to get the M2Edit source and try to interpret it (it's written in ASM) so that you're not completely reinventing the wheel, but to get anything serious done, you probably would still need to get NO$GB.
|
you can see some differences in the pixels tmpLength = 18; // so it doesn't become 19
|
|
|
|
GF_Kennon
|
 |
« Reply #10 on: January 27, 2010, 09:09:18 AM » |
|
There is a NO$GB, but it isn't free. It would make more sense to get the M2Edit source and try to interpret it (it's written in ASM) so that you're not completely reinventing the wheel, but to get anything serious done, you probably would still need to get NO$GB.
It has source?
|
|
|
|
|
|
snarfblam
|
 |
« Reply #11 on: January 28, 2010, 10:11:21 PM » |
|
It has machine language, which can be disassembled and commented, ala snowbro's NEStroid disassembly.
I would be willing to work on an editor, but I simply don't have time to dissect the ROM, especially since I have no significant interest in M2.
|
|
|
|
uNsane
bananabanabobana
Super Moderator
 
Offline
Job/Hobbies: Fractal Artist
Posts: 358
ˆωˆ
|
 |
« Reply #12 on: January 28, 2010, 10:27:59 PM » |
|
By "it's written in ASM," I meant it's Built in 100% Intel 80x86 Assembly I think inter said he had the source.
|
you can see some differences in the pixels tmpLength = 18; // so it doesn't become 19
|
|
|
Bond697
Offline
Job/Hobbies: IT, network admin/reading, technology in general
Game Modding Alignment: Super Metroid, W&W2
Posts: 13
|
 |
« Reply #13 on: February 21, 2010, 05:49:59 PM » |
|
no$gmb's debugger is free and is pretty nice. you only have to pay for no$gmb to play in color.
|
|
|
|
« Last Edit: February 21, 2010, 05:52:50 PM by Bond697 »
|
|
|
|
|
|