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Author Topic: M2 hacking  (Read 3829 times)

Malpercio

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M2 hacking
« on: November 05, 2009, 01:57:17 PM »

does anyone know of a fuctional editor for M2? i would love to make a hack of it, but i can't hack without an editor cause i dont know hex editing well enough.
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Hacker347

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Re: M2 hacking
« Reply #1 on: November 05, 2009, 04:04:51 PM »

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GF_Kennon

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Re: M2 hacking
« Reply #2 on: November 05, 2009, 04:46:46 PM »

Never used it but i seem to recall uNsane saying its more of a load of different coloured blocks and hard to find what room you want to edit and cant move enemies powerups rooms etc, its also dead from what i hear :(

Hacker347

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Re: M2 hacking
« Reply #3 on: November 05, 2009, 05:44:20 PM »

I agree, i tried it and it sucks there's so many block and shit you gotta do to create even a non-disgraced hack
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Malpercio

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Re: M2 hacking
« Reply #4 on: November 10, 2009, 02:14:34 PM »

that's what i thought....  :sadface:
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Hacker347

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Re: M2 hacking
« Reply #5 on: November 10, 2009, 02:53:37 PM »

I had to delete it because it was so complected.
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Malpercio

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Re: M2 hacking
« Reply #6 on: January 26, 2010, 05:22:52 PM »

i seriously think someone should make a new editor for M2. this section is the least posted in, least topic populated section of the entire forums.
I would love to do it, if i knew the first damn thing about how to go about it
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GF_Kennon

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Re: M2 hacking
« Reply #7 on: January 26, 2010, 06:03:11 PM »

Well the thought has passed through my head a lot of times, but its a long way away till i learn how to make a real program to edit this, can you wait a year or two?  :heheh:

person701

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Re: M2 hacking
« Reply #8 on: January 26, 2010, 06:53:19 PM »

If there's a debugger fro the GB (which I'm sure there is) making a functional editor wouldn't be to hard I'd figure. At least until you throw in a bunch of features like test room and stuff requiring extra files.
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zephyrtronium

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Re: M2 hacking
« Reply #9 on: January 26, 2010, 08:07:05 PM »

There is a NO$GB, but it isn't free. It would make more sense to get the M2Edit source and try to interpret it (it's written in ASM) so that you're not completely reinventing the wheel, but to get anything serious done, you probably would still need to get NO$GB.
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GF_Kennon

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Re: M2 hacking
« Reply #10 on: January 27, 2010, 09:09:18 AM »

There is a NO$GB, but it isn't free. It would make more sense to get the M2Edit source and try to interpret it (it's written in ASM) so that you're not completely reinventing the wheel, but to get anything serious done, you probably would still need to get NO$GB.

It has source?

snarfblam

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Re: M2 hacking
« Reply #11 on: January 28, 2010, 10:11:21 PM »

It has machine language, which can be disassembled and commented, ala snowbro's NEStroid disassembly.

I would be willing to work on an editor, but I simply don't have time to dissect the ROM, especially since I have no significant interest in M2.
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zephyrtronium

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Re: M2 hacking
« Reply #12 on: January 28, 2010, 10:27:59 PM »

By "it's written in ASM," I meant it's
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I think inter said he had the source.
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Bond697

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Re: M2 hacking
« Reply #13 on: February 21, 2010, 05:49:59 PM »

no$gmb's debugger is free and is pretty nice.  you only have to pay for no$gmb to play in color.
« Last Edit: February 21, 2010, 05:52:50 PM by Bond697 »
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